Origins Updates and D&D AL Call for Volunteers

Origins Updates:

We’ve made a ton of updates to the Origins page on the Baldman Games Website. This includes slot times, blurbs for the conclusion to the Curse of Strahd Season 4 storyline, the D&D Open, the new BMG Premiere AL convention content, and the D&D eXPerience @ Origins program. If you still have questions just drop us a line through the Contact form or the Forums. Thanks

D&D Adventurers League Call for Volunteers:

Welcome adventurer. After our exciting announcement of all the cool things we have going on this summer it is now time to buckle down and bring some additional help onboard to help make that, and future awesome things <trademark pending> happen. You can help make that happen. We are looking for additional authors (yes we do pay), social media / community guru’s, and website code monkeys (if you can update WordPress and not make it look like Dave did it on 90 minutes of sleep after 3 days of late night baseball games in a row you have the needed skillset). As we said earlier we have lots of cool and exciting things planned and you might be the next superstar. I myself was sucked in by an announcement just like this one 17 years ago and now I am bald, married, and have two great kids. Really who could ask for more????

These positions require a couple hours a week (little more during busy season and almost none during slow times) and does come with a compensation package that we do our best to custom fit to each volunteer to make sure they feel appreciated and rewarded for the work they are doing. If you are still reading, and interested, then head here to see what happens next.

Gen Con 2016 Volunteer Registration Now Open

What is that? Dave finally found the time to get Gen Con DM registration open?  I know. Once your failed save vs. shock and awe wears off head over to – http://baldmangames.com/gen-con/gencon/ and fill out the form. We will need a few hundred helpers this summer as always to make this show rock like Winger. We have our great benefits (hotel rooms within walking distance to the convention center you do say) as always. We will be processing these applications fast and furious as they roll in to make sure you are all setup in the system ready for event registration when it goes live in May.

Thanks

Baldman Games announces new D&D Adventurers League Exclusive Content

Welcome to The Moonsea. The northern frontiers of the Realms. Bitter, cold, and harsh to those unprepared but full of ruins, magic, and wealth to those that know where to look.

The Moonsea is rich indeed . . . gold and jewels, valuable pelts, and old ruins ripe for plundering. But it is a hard place to live – cold, brutal, and dangerous, and it makes those who live there into something much the same, tempering the soft iron of their spirits into cold, sharp steel. The people of the Moonsea are hard and unforgiving because if they weren’t they’d be dead at the hands of monsters, tyrants, or the cruel turns of nature itself. ~ Khelben “Blackstaff” Arunsun 


Hail and well met adventurer,

Baldman Games is proud to be the first group outside of Wizards to expand upon the great work that the D&D Adventurers League team has done over the first four seasons of the campaign, and we hope to be worthy contributors going forward. We have a lot of exciting things rolling out over the next 12 months, and we really hope you’ll join us for the journey.

We are working with the D&D team at Wizards and the D&D Adventurers League campaign administrators to create official D&D Adventurers League content that will premiere at conventions where Baldman Games is present. We use the D&D Adventurers League Player’s Guides, the campaign rules and errata, log sheets, the works. You can use your existing character and play away. It’s all D&D Adventurers League legal!

Additionally, the adventures created by Baldman Games will be on the Dungeon Masters Guild right alongside all the great D&D Adventurers League adventures that are already available. Our plan is to offer short, independent trilogies that focus on specific locations in the Moonsea and provide you with more chances to play.

Highlights:

  • Moonsea-Based Stories: While upcoming D&D Adventurers League seasons might move around the Forgotten Realms as their stories unfold, our stories will always be based in and around the Moonsea. You may romp up and down the Sword Coast, saving the day (or not), but for these adventures, your home will always be back in the Moonsea. And your home will be changing around you, because of you!
  • Trilogy-Based Story Telling: Each of our releases will be in the form of a trilogy. They will be released through the Dungeon Masters Guild after their premiere period has passed. This means you will get an entire story to play at one time.
  • Convention/Gameday Support: Each of those trilogies will also have a special adaptable adventure attached to it for larger public events to run. This gives public shows the ability to band together their players to make lasting changes to the Moonsea. More details on these adaptable adventures and how to apply to run them at your convention/game day are coming soon.
  • Character Driven Stories: Our adventures provide you with the ability to affect the story in a permanent and noticeable fashion. Throw your support behind the throne, or join in with those trying to pull the chair out from under the current leader. You choose. Special events around the Moonsea give players the ability to make a choice and see the immediate consequences unfold.

So where do you go from here? Check out the website. You’ll find our plans for this summer, our campaign staff to date, the ability to subscribe to our mailing lists, and forums to chat with your fellow adventurers waiting to strike their claim to fame.